Querio trained in industrial design at San Jose State University in the mid-1970s. 1 Was it meant for training purposes? Envisioned as a recruitment device at the height of arcade game play? Or was it simply seen as army-themed leisurely play for a breakroom or at a PX? One thing, however, is known: the person who did the industrial design work on the cabinet for Army Battlezone was Mike Querio, an industrial designer at Atari. Beyond the existence of prototypes bearing titles like Bradley Trainer and Army Battlezone, little documentation exists at public institutions (e.g., Stanford University, The Strong) on Atari’s development of its combat simulator or the army’s plans for its installation on US bases. ![]() In the wake of the popularity of Atari Inc.’s coin-op video game machine, Battlezone (1980), a first-person futuristic tank combat simulation, the US Army approached the company to develop a version for its Bradley fighting vehicle, an armored infantry combat vehicle that went into service starting in 1981.
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